World of Warcraft Introduction

Azeroth Introduction

Azeroth is the name of the world in which the majority of the Warcraft series is set. The world of Azeroth is the birthplace of many races, most notable being elves, humans, dwarves, tauren, goblins, trolls, gnomes, pandaren and dragons. At its birth, Azeroth was blessed by the titans. One day, the demonic armies of the Burning Legion came and shattered the peace and led the night elves to sunder their world.

The peoples of Azeroth have fought brutally against the demons and their servants, and much blood was, and is still being, shed. After the Third War, three major powers emerged: the Scourge, Horde, and Alliance. Other major powers include the naga, qiraji, and Scarlet Crusade. Although ravaged by conflict, Azeroth has survived the Burning Legion multiple times. However, Azeroth is still torn by conflict, hate, and war.

Azeroth History

For much of Azeroth's prehistory, the Old Gods ruled Azeroth along with their Elemental Lieutenants. Deep within Azeroth's core lies a world-soul, a nascent, sleeping Titan that, when awakened, could be extremely powerful. Its echoing dreams reached out to the Titan Aggramar, who then traveled with the rest of the Pantheon to Azeroth. They fought the Old Gods in a global war of ordering.

The trolls are presumed to be Azeroth's first sentient race, not including the titan constructs who would later suffer the Curse of Flesh. From Zandalar, they spread across Kalimdor and formed great empires, most notably the Gurubashi and Amani.

Around this time, the elves appeared in Kalimdor. Using the potent magics of the Well of Eternity, the elves broke troll influence in many regions and established a magocratic empire. At the height of kaldorei power, however, the Burning Legion invaded Azeroth, inciting the War of the Ancients.

Following the war there was a schism among the elves. The night elves started druidism with Malfurion Stormrage as the first Night Elf Druid; the high elves refused to give up arcane magic. These high elves were banished from Kalimdor and settled in the north of Lordaeron, establishing the mighty kingdom of Quel'Thalas.

Thousands of years later, the Burning Legion attempted to destroy Azeroth once more. The extended conflict with alien invaders became known as the First and Second Wars, during which time the Horde established strongholds across Azeroth. The mighty Horde was defeated by an alliance of high elves, dwarves, and humans.

Angered by the Horde's failure, the Burning Legion prepared for yet another invasion. In the east, the Legion's Lich King pawn set loose a plague of undeath on the human kingdom of Lordaeron. This undead Scourge quickly crippled the northern powers, demoralizing the people of the Eastern Kingdoms in preparation for a Legion offensive.

Through the machinations of Medivh, Last Guardian of Tirisfal, leaders of the New Horde and the Alliance were drawn to Kalimdor. There they joined with the night elves to thwart the Legion advance into Hyjal, where the World Tree was vulnerable to demonic attack.

The weakening of the Frozen Throne allowed some of the Scourge to regain their free will. Under the Banshee Queen Sylvanas Windrunner, these Forsaken managed to force the Legion-controlled undead from the ruins of Lordaeron and establish a stronghold beneath its streets.

Following the Third War, the political landscape of Azeroth changed greatly. The night elves joined the Alliance, and the Forsaken joined the New Horde. The remaining citizens of Lordaeron, broken by the Scourge, formed new regimes: the Scarlet Crusade and the Argent Dawn.

After major threats in Silithus were neutralized by Horde and Alliance forces in the Qiraji War-Effort, the power blocs once more formed a tentative alliance in response to the opening of the Dark Portal. The Horde formed an alliance of necessity with the blood elves, while the Alliance warily welcomed the draenei exiles into their ranks.

At war once again, Alliance and Horde heroes now compete for glory throughout the northern lands: aiding the Kirin Tor of Dalaran, protecting allies from corrupted Titanic Keepers of Ulduar, and joining the Argent Crusade in the final push against the Lich King and the Scourge.

Meanwhile, deep within Deepholm, the corrupted Dragon Aspect Deathwing waited, recovering from the wounds of his last battle against Azeroth and biding his time until he tried again to reforge the world in molten fire. His eruption from Deepholm massively damaged the world.

After the ending of Deathwing, the Alliance and the Horde renewed their conflict for the land and resources of the planet. Mysteriously, the previously impenetrable mists covering the hidden continent of Pandaria cleared and both factions attempted to make allies and extend their reach to this newly discovered continent.

Warcraft: Orcs & Humans

For ages, the fallen titan Sargeras plotted to scour all life from Azeroth. To this end, Sargeras possessed the human sorcerer Medivh and compelled him to contact Gul'dan, an orc warlock on the world of Draenor. There, Sargeras' demonic servants among the Burning Legion worked to corrupt the once-peaceful orcs and forge them into a bloodthirsty army known as the Horde. This cursed force invaded Azeroth through the Dark Portal, a dimensional gateway created by Medivh and Gul'dan, and clashed with the human nation of Stormwind. Aided by the half-orc Garona, human champions like Anduin Lothar fought valiantly to protect their kingdom. Yet, in the end, the mighty Horde shattered Stormwind's defenses. Amid the city's tragic fall, Garona betrayed her allies and assassinated King Llane Wrynn, sealing the nation's defeat.

Warcraft II: Tides of Darkness

The human nation of Stormwind had fallen before the Horde. Knight Champion Anduin Lothar gathered the scattered remnants of the human army and led the refugees north across the Great Sea to the kingdom of Lordaeron. By enlisting the aid of other nations — humans, gnomes, elves, and dwarves — Lothar helped form a great Alliance to stand against the orcs and their ruthless new leader, Orgrim Doomhammer. The seemingly unstoppable Horde continued its rampage, reinforcing its growing army with savage trolls and brutish ogres. But, on the eve of victory, Gul'dan and his followers selfishly abandoned their allies to seek out powerful artifacts, forcing the weakened Horde to retreat. Doomhammer momentarily rallied the orcs when he slew Lothar in a harrowing battle, but the hero's death did not break the Alliance's resolve. Turalyon, Lothar's loyal lieutenant, quickly took up leadership of Azeroth's defenders and finally defeated the Horde.

Warcraft II: Beyond the Dark Portal

Following the destruction of Azeroth's Dark Portal by the victorious Alliance, the orc shaman Ner'zhul took command of the remaining Horde on Draenor. There, he plotted to create portals to other unspoiled worlds and invade each in turn. To enable the rituals for his dimensional conquest, Ner'zhul sent orcish forces through his world's intact Dark Portal in search of powerful relics on Azeroth. Wary of the Horde's plans, the heroes of the Alliance invaded Draenor to end the orcish threat forever. Facing certain defeat at the hands of his enemies, Ner'zhul succeeded in opening numerous portals to new worlds. The resulting magical stress shattered Draenor, trapping many of Azeroth's greatest heroes on Outland, the damaged remains of the planet.

Warcraft III: Reign of Chaos

After years of languishing in captivity, the remaining orcs on Azeroth were liberated by a former slave named Thrall. This young shaman and his reformed Horde fled to the continent of Kalimdor to escape the invasion of the Burning Legion, a demonic army that sought to ravage all of Azeroth. To weaken the world's defenses, the Legion unleashed a horrifying new weapon: the undead Scourge. Prince Arthas Menethil of Lordaeron fought bravely to protect his lands from this dreaded enemy, but his fear and desperation led him to join forces with the Scourge's mysterious leader, the Lich King. On Kalimdor, Thrall's Horde set aside old hatreds and united with other races to thwart a massive Legion assault helmed by the demon lord Archimonde. At great cost, the unlikely union of humans, night elves and orcs defeated their enemies atop sacred Mount Hyjal.

Warcraft III: The Frozen Throne

While the armies of humans, orcs, and their allies recovered from their battle against the Burning Legion, Arthas Menethil — now a Death Knight — slaughtered the living denizens of Azeroth's Eastern Kingdoms in the name of the Scourge. But new forces emerged that threatened to destroy Arthas and his minions: the banshee Sylvanas Windrunner rebelled, creating a splinter faction of undead known as the Forsaken, and the demon-tainted night elf Illidan Stormrage sent his armies to the icy continent of Northrend to strike at the Lich King. Arthas rushed to his master's defense and defeated Illidan, who fled to Outland in shame. At last close to the seat of the Scourge's power, Arthas did the unthinkable, and willingly merged his own spirit with that of the Lich King.

World of Warcraft

Intent on settling the arid region of Durotar, Thrall's new Horde expanded its ranks, inviting the undead Forsaken to join orcs, tauren, and trolls. Meanwhile, dwarves, gnomes and the ancient night elves pledged their loyalties to a reinvigorated Alliance, guided by the human kingdom of Stormwind. After Stormwind's king, Varian Wrynn, mysteriously disappeared, Highlord Bolvar Fordragon served as Regent but his service was marred by the manipulations and mind control of the black dragon Onyxia, who ruled in disguise as a human noblewoman. As heroes investigated Onyxia's manipulations, ancient foes surfaced in lands throughout the world to menace Horde and Alliance alike.