Anarchy Online: Misery
| Name | QL Range | |
|---|---|---|
|
|
Misery | 1 - 1 |
|
|
Misery | 1 - 1 |
|
|
Misery | 1 - 1 |
|
|
Skull of Misery | 1 - 1 |
|
|
Mortiig Beamer of Misery | 105 - 109 |
|
|
Mortiig Beater of Misery | 105 - 109 |
|
|
Mortiig Blaster of Misery | 105 - 109 |
|
|
Ring of Gruesome Misery | 250 - 250 |
|
|
Xan Essence Crystal - Gruesome Misery | 250 - 250 |
Description
This crystal contains the essence of an ancient Xan being of some power. These were the resut of Xan experiments at capturing the essence of their own Nightmares. It would seem that they sought to create physical incarnations of peoples worst fears. JOBE scientists theorise that the creatures contained in these crystals were either creatures from Xan folklore that people feared, or creatures that were a combination of general fears and phobias.
...shrived the Unbeliever, and their broken bodies were added to the ranks of the Legion. Forever more would they serve the Immortal One, awaiting His command. On His return to Paradise, the Legion will bring battle to His enemies. And great will be the terror of His enemies as they see the love that we have for Him. They shall not stop His return. The Legion will create a path of blood that leads the way to Paradise...
This ring is a signet of those who would cause pain
This Novictalized Notum Crystal contains all Structural and Spiritual Information Concerning 'Misery'. Invocate to resurrect.
(Target appropriate appartus and use Crystal to invocate.)
(Target appropriate appartus and use Crystal to invocate.)
This Novictalized Notum Crystal contains all Structural and Spiritual Information Concerning 'Misery'. Invocate to resurrect.
(Target appropriate device and use Crystal to invocate.)
(Target appropriate device and use Crystal to invocate.)
This Unpolluted Notum Crystal set with the blueprint of 'Misery', contains all the needed information to respawn the being within. It needs Novictalized energy to be created.
This Unpolluted Notum Crystal is set with the blueprint of 'Misery' and contains all the needed information to respawn the being within. It needs Novictalized energy to be created.
Some kinds of typical human behavior is called inhuman.
Some kinds of typical human behavior is called inhuman.
Some kinds of typical human behavior is called inhuman.
Some kinds of typical human behavior is called inhuman.
Some kinds of typical human behavior is called inhuman.
Some kinds of typical human behavior is called inhuman.
This will increase your nanocasting initiative, it will buff your aggdef, it will give you a damage shield, and it will do an area of effect nanocasting initiative on your target. It will also do a area of effect 4000 hitpoints direct damage to all non-omnis in the area
This is the special for the ShadowAttack Misery
This will increase your nanocasting abilities. It will buff your aggdef, and give you a damage shield. It will do direct damage on your target, and do an area of effect of debuff of nanocasting abilities on all non-neutrals.
Gruesome\_Misery\_proc MonsterWeapon
Gruesome\_Misery\_proc MonsterWeapon
Gruesome\_Misery\_jump MonsterWeapon
Gruesome\_Misery\_jump MonsterWeapon
Gruesome\_Misery\_hit MonsterWeapon
Gruesome\_Misery\_hit MonsterWeapon
Gruesome\_Misery\_proc MonsterEquipper
Gruesome\_Misery\_jump MonsterEquipper
Gruesome\_Misery\_hit MonsterEquipper
Dom piece of a pattern containing the information to create 'Misery'.
Complete blueprint pattern containing information to create 'Misery'.
Complete blueprint pattern containing information to create 'Misery'.
Chi piece of a pattern containing the information to create 'Misery'.
Bhotaar piece of a pattern containing the information to create 'Misery'.
Aban piece of a pattern containing the information to create 'Misery'.
Nearly finished blueprint pattern containing information to create 'Misery'.
Nearly finished blueprint pattern containing information to create 'Misery'.
Half a blueprint pattern containing information to create
Half a blueprint pattern containing information to create 'Misery'.