Anarchy Online: E-Beamer
| Name | QL Range | |
|---|---|---|
|
|
Balanced E-Beamer Construction Manual | 1 - 1 |
|
|
Cast-Off E-Beamer Construction Manual | 1 - 1 |
|
|
Deluxe E-Beamer Construction Manual | 1 - 1 |
|
|
E-Beamer Construction Manual | 1 - 1 |
|
|
Fine-Tuned E-Beamer Construction Manual | 1 - 1 |
|
|
Ill-Treated E-Beamer Construction Manual | 1 - 1 |
|
|
Over-Tuned E-Beamer Construction Manual | 1 - 1 |
|
|
Premium E-Beamer Construction Manual | 1 - 1 |
|
|
Quality E-Beamer Construction Manual | 1 - 1 |
|
|
Second-Hand E-Beamer Construction Manual | 1 - 1 |
|
|
Ill-Treated E-Beamer | 1 - 20 |
|
|
E-Beamer - 000 | 1 - 300 |
|
|
E-Beamer - 005 | 1 - 300 |
|
|
E-Beamer - 405 | 1 - 300 |
|
|
E-Beamer - C05 | 1 - 300 |
|
|
Cast-Off E-Beamer | 21 - 40 |
|
|
Over-Tuned E-Beamer | 41 - 60 |
|
|
Second-Hand E-Beamer | 61 - 80 |
|
|
E-Beamer | 81 - 100 |
|
|
Quality E-Beamer | 101 - 120 |
|
|
Balanced E-Beamer | 121 - 140 |
|
|
Fine-Tuned E-Beamer | 141 - 160 |
|
|
Deluxe E-Beamer | 161 - 199 |
|
|
Premium E-Beamer | 200 - 200 |
Description
This Instruction Manual will teach you how to assemble a:
'Second-Hand E-Beamer'
The Construction Kit must be between Quality Level 61 and 80.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 244 -> 320
2. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 244 -> 320
3. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 152 -> 200
4. Nano PylonSkill To Assemble: Mech. Engi: 152 -> 200
5. Nano PylonSkill To Assemble: Mech. Engi: 152 -> 200
6. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 92 -> 120
7. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 152 -> 200
8. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 244 -> 320
9. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 214 -> 280
10. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 122 -> 160
11. Energy Conduction RackSkill To Assemble: Quantum FT: 198 -> 260
12. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 152 -> 200
13. Short Composite BarrelSkill To Assemble: Weapon Smt: 198 -> 260
14. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 244 -> 320
'Second-Hand E-Beamer'
The Construction Kit must be between Quality Level 61 and 80.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 244 -> 320
2. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 244 -> 320
3. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 152 -> 200
4. Nano PylonSkill To Assemble: Mech. Engi: 152 -> 200
5. Nano PylonSkill To Assemble: Mech. Engi: 152 -> 200
6. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 92 -> 120
7. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 152 -> 200
8. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 244 -> 320
9. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 214 -> 280
10. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 122 -> 160
11. Energy Conduction RackSkill To Assemble: Quantum FT: 198 -> 260
12. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 152 -> 200
13. Short Composite BarrelSkill To Assemble: Weapon Smt: 198 -> 260
14. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 244 -> 320
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This Instruction Manual will teach you how to assemble a:
'Quality E-Beamer'
The Construction Kit must be between Quality Level 101 and 120.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 404 -> 480
2. Nano PylonSkill To Assemble: Mech. Engi: 252 -> 300
3. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 404 -> 480
4. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 252 -> 300
5. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 252 -> 300
6. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 354 -> 420
7. Energy Conduction RackSkill To Assemble: Quantum FT: 328 -> 390
8. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 252 -> 300
9. Nano PylonSkill To Assemble: Mech. Engi: 252 -> 300
10. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 404 -> 480
11. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 152 -> 180
12. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 404 -> 480
13. Short Composite BarrelSkill To Assemble: Weapon Smt: 328 -> 390
14. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 202 -> 240
'Quality E-Beamer'
The Construction Kit must be between Quality Level 101 and 120.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 404 -> 480
2. Nano PylonSkill To Assemble: Mech. Engi: 252 -> 300
3. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 404 -> 480
4. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 252 -> 300
5. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 252 -> 300
6. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 354 -> 420
7. Energy Conduction RackSkill To Assemble: Quantum FT: 328 -> 390
8. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 252 -> 300
9. Nano PylonSkill To Assemble: Mech. Engi: 252 -> 300
10. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 404 -> 480
11. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 152 -> 180
12. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 404 -> 480
13. Short Composite BarrelSkill To Assemble: Weapon Smt: 328 -> 390
14. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 202 -> 240
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This Instruction Manual will teach you how to assemble a:
'Premium E-Beamer'
The Construction Kit must be between Quality Level 200 and 200.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 800 -> 800
2. Energy Conduction RackSkill To Assemble: Quantum FT: 650 -> 650
3. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 500 -> 500
4. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 800 -> 800
5. Nano PylonSkill To Assemble: Mech. Engi: 500 -> 500
6. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 500 -> 500
7. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 700 -> 700
8. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 400 -> 400
9. Nano PylonSkill To Assemble: Mech. Engi: 500 -> 500
10. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 800 -> 800
11. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 300 -> 300
12. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 500 -> 500
13. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 800 -> 800
14. Short Composite BarrelSkill To Assemble: Weapon Smt: 650 -> 650
'Premium E-Beamer'
The Construction Kit must be between Quality Level 200 and 200.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 800 -> 800
2. Energy Conduction RackSkill To Assemble: Quantum FT: 650 -> 650
3. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 500 -> 500
4. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 800 -> 800
5. Nano PylonSkill To Assemble: Mech. Engi: 500 -> 500
6. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 500 -> 500
7. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 700 -> 700
8. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 400 -> 400
9. Nano PylonSkill To Assemble: Mech. Engi: 500 -> 500
10. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 800 -> 800
11. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 300 -> 300
12. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 500 -> 500
13. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 800 -> 800
14. Short Composite BarrelSkill To Assemble: Weapon Smt: 650 -> 650
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This Instruction Manual will teach you how to assemble a:
'Over-Tuned E-Beamer'
The Construction Kit must be between Quality Level 41 and 60.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 164 -> 240
2. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 102 -> 150
3. Short Composite BarrelSkill To Assemble: Weapon Smt: 133 -> 195
4. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 62 -> 90
5. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 102 -> 150
6. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 164 -> 240
7. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 82 -> 120
8. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 164 -> 240
9. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 144 -> 210
10. Nano PylonSkill To Assemble: Mech. Engi: 102 -> 150
11. Energy Conduction RackSkill To Assemble: Quantum FT: 133 -> 195
12. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 164 -> 240
13. Nano PylonSkill To Assemble: Mech. Engi: 102 -> 150
14. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 102 -> 150
'Over-Tuned E-Beamer'
The Construction Kit must be between Quality Level 41 and 60.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 164 -> 240
2. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 102 -> 150
3. Short Composite BarrelSkill To Assemble: Weapon Smt: 133 -> 195
4. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 62 -> 90
5. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 102 -> 150
6. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 164 -> 240
7. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 82 -> 120
8. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 164 -> 240
9. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 144 -> 210
10. Nano PylonSkill To Assemble: Mech. Engi: 102 -> 150
11. Energy Conduction RackSkill To Assemble: Quantum FT: 133 -> 195
12. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 164 -> 240
13. Nano PylonSkill To Assemble: Mech. Engi: 102 -> 150
14. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 102 -> 150
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This Instruction Manual will teach you how to assemble a:
'Ill-Treated E-Beamer'
The Construction Kit must be between Quality Level 1 and 20.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 4 -> 80
2. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 2 -> 50
3. Nano PylonSkill To Assemble: Mech. Engi: 2 -> 50
4. Energy Conduction RackSkill To Assemble: Quantum FT: 3 -> 65
5. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 2 -> 50
6. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 4 -> 80
7. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 2 -> 40
8. Short Composite BarrelSkill To Assemble: Weapon Smt: 3 -> 65
9. Nano PylonSkill To Assemble: Mech. Engi: 2 -> 50
10. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 4 -> 80
11. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 2 -> 50
12. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 4 -> 70
13. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 2 -> 30
14. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 4 -> 80
'Ill-Treated E-Beamer'
The Construction Kit must be between Quality Level 1 and 20.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 4 -> 80
2. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 2 -> 50
3. Nano PylonSkill To Assemble: Mech. Engi: 2 -> 50
4. Energy Conduction RackSkill To Assemble: Quantum FT: 3 -> 65
5. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 2 -> 50
6. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 4 -> 80
7. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 2 -> 40
8. Short Composite BarrelSkill To Assemble: Weapon Smt: 3 -> 65
9. Nano PylonSkill To Assemble: Mech. Engi: 2 -> 50
10. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 4 -> 80
11. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 2 -> 50
12. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 4 -> 70
13. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 2 -> 30
14. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 4 -> 80
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This Instruction Manual will teach you how to assemble a:
'Fine-Tuned E-Beamer'
The Construction Kit must be between Quality Level 141 and 160.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 564 -> 640
2. Short Composite BarrelSkill To Assemble: Weapon Smt: 458 -> 520
3. Nano PylonSkill To Assemble: Mech. Engi: 352 -> 400
4. Nano PylonSkill To Assemble: Mech. Engi: 352 -> 400
5. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 212 -> 240
6. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 282 -> 320
7. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 352 -> 400
8. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 564 -> 640
9. Energy Conduction RackSkill To Assemble: Quantum FT: 458 -> 520
10. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 352 -> 400
11. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 494 -> 560
12. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 564 -> 640
13. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 564 -> 640
14. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 352 -> 400
'Fine-Tuned E-Beamer'
The Construction Kit must be between Quality Level 141 and 160.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 564 -> 640
2. Short Composite BarrelSkill To Assemble: Weapon Smt: 458 -> 520
3. Nano PylonSkill To Assemble: Mech. Engi: 352 -> 400
4. Nano PylonSkill To Assemble: Mech. Engi: 352 -> 400
5. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 212 -> 240
6. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 282 -> 320
7. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 352 -> 400
8. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 564 -> 640
9. Energy Conduction RackSkill To Assemble: Quantum FT: 458 -> 520
10. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 352 -> 400
11. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 494 -> 560
12. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 564 -> 640
13. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 564 -> 640
14. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 352 -> 400
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This Instruction Manual will teach you how to assemble a:
'E-Beamer'
The Construction Kit must be between Quality Level 81 and 100.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 324 -> 400
2. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 202 -> 250
3. Energy Conduction RackSkill To Assemble: Quantum FT: 263 -> 325
4. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 324 -> 400
5. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 162 -> 200
6. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 284 -> 350
7. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 122 -> 150
8. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 324 -> 400
9. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 324 -> 400
10. Nano PylonSkill To Assemble: Mech. Engi: 202 -> 250
11. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 202 -> 250
12. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 202 -> 250
13. Short Composite BarrelSkill To Assemble: Weapon Smt: 263 -> 325
14. Nano PylonSkill To Assemble: Mech. Engi: 202 -> 250
'E-Beamer'
The Construction Kit must be between Quality Level 81 and 100.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 324 -> 400
2. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 202 -> 250
3. Energy Conduction RackSkill To Assemble: Quantum FT: 263 -> 325
4. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 324 -> 400
5. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 162 -> 200
6. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 284 -> 350
7. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 122 -> 150
8. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 324 -> 400
9. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 324 -> 400
10. Nano PylonSkill To Assemble: Mech. Engi: 202 -> 250
11. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 202 -> 250
12. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 202 -> 250
13. Short Composite BarrelSkill To Assemble: Weapon Smt: 263 -> 325
14. Nano PylonSkill To Assemble: Mech. Engi: 202 -> 250
This is an updated version of the old E-Beamer.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon cannot be upgraded further.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon cannot be upgraded further.
This is an updated version of the old E-Beamer.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon cannot be upgraded further.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon cannot be upgraded further.
This is an updated version of the old E-Beamer.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to balance the weapon so you hit more precisely (this will make the weapon NoDrop).
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to balance the weapon so you hit more precisely (this will make the weapon NoDrop).
This is an updated version of the old E-Beamer.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to balance the weapon so you hit more precisely (this will make the weapon NoDrop).
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to balance the weapon so you hit more precisely (this will make the weapon NoDrop).
This is an updated version of the old E-Beamer.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to upgrade with a new clip which can hold more ammo.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to upgrade with a new clip which can hold more ammo.
This is an updated version of the old E-Beamer.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to upgrade with a new clip which can hold more ammo.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to upgrade with a new clip which can hold more ammo.
This is an updated version of the old E-Beamer.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to enable Fling Shot.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to enable Fling Shot.
This is an updated version of the old E-Beamer.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to enable Fling Shot.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to enable Fling Shot.
This is an updated version of the old E-Beamer.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to enable Burst.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to enable Burst.
This is an updated version of the old E-Beamer.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to enable Burst.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This weapon can be upgraded further. It is possible to enable Burst.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This Instruction Manual will teach you how to assemble a:
'Deluxe E-Beamer'
The Construction Kit must be between Quality Level 161 and 199.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 644 -> 796
2. Short Composite BarrelSkill To Assemble: Weapon Smt: 523 -> 647
3. Nano PylonSkill To Assemble: Mech. Engi: 402 -> 498
4. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 644 -> 796
5. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 402 -> 498
6. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 564 -> 696
7. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 242 -> 298
8. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 644 -> 796
9. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 402 -> 498
10. Nano PylonSkill To Assemble: Mech. Engi: 402 -> 498
11. Energy Conduction RackSkill To Assemble: Quantum FT: 523 -> 647
12. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 402 -> 498
13. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 644 -> 796
14. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 322 -> 398
'Deluxe E-Beamer'
The Construction Kit must be between Quality Level 161 and 199.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 644 -> 796
2. Short Composite BarrelSkill To Assemble: Weapon Smt: 523 -> 647
3. Nano PylonSkill To Assemble: Mech. Engi: 402 -> 498
4. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 644 -> 796
5. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 402 -> 498
6. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 564 -> 696
7. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 242 -> 298
8. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 644 -> 796
9. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 402 -> 498
10. Nano PylonSkill To Assemble: Mech. Engi: 402 -> 498
11. Energy Conduction RackSkill To Assemble: Quantum FT: 523 -> 647
12. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 402 -> 498
13. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 644 -> 796
14. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 322 -> 398
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This Instruction Manual will teach you how to assemble a:
'Cast-Off E-Beamer'
The Construction Kit must be between Quality Level 21 and 40.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 84 -> 160
2. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 52 -> 100
3. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 84 -> 160
4. Short Composite BarrelSkill To Assemble: Weapon Smt: 68 -> 130
5. Energy Conduction RackSkill To Assemble: Quantum FT: 68 -> 130
6. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 52 -> 100
7. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 84 -> 160
8. Nano PylonSkill To Assemble: Mech. Engi: 52 -> 100
9. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 52 -> 100
10. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 74 -> 140
11. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 42 -> 80
12. Nano PylonSkill To Assemble: Mech. Engi: 52 -> 100
13. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 84 -> 160
14. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 32 -> 60
'Cast-Off E-Beamer'
The Construction Kit must be between Quality Level 21 and 40.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 84 -> 160
2. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 52 -> 100
3. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 84 -> 160
4. Short Composite BarrelSkill To Assemble: Weapon Smt: 68 -> 130
5. Energy Conduction RackSkill To Assemble: Quantum FT: 68 -> 130
6. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 52 -> 100
7. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 84 -> 160
8. Nano PylonSkill To Assemble: Mech. Engi: 52 -> 100
9. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 52 -> 100
10. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 74 -> 140
11. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 42 -> 80
12. Nano PylonSkill To Assemble: Mech. Engi: 52 -> 100
13. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 84 -> 160
14. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 32 -> 60
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
This Instruction Manual will teach you how to assemble a:
'Balanced E-Beamer'
The Construction Kit must be between Quality Level 121 and 140.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 484 -> 560
2. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 424 -> 490
3. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 302 -> 350
4. Nano PylonSkill To Assemble: Mech. Engi: 302 -> 350
5. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 302 -> 350
6. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 242 -> 280
7. Nano PylonSkill To Assemble: Mech. Engi: 302 -> 350
8. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 302 -> 350
9. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 484 -> 560
10. Short Composite BarrelSkill To Assemble: Weapon Smt: 393 -> 455
11. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 182 -> 210
12. Energy Conduction RackSkill To Assemble: Quantum FT: 393 -> 455
13. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 484 -> 560
14. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 484 -> 560
'Balanced E-Beamer'
The Construction Kit must be between Quality Level 121 and 140.
All other pieces must be of AT LEAST that level range...
Add them using shift+right-click.
Add in following order:
1. Energy Weapons Contruction KitSkill To Assemble: Weapon Smt: 484 -> 560
2. Self-Cleaning KO-CR DeviceSkill To Assemble: Weapon Smt: 424 -> 490
3. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 302 -> 350
4. Nano PylonSkill To Assemble: Mech. Engi: 302 -> 350
5. Notum Alloy Strenghtened RibsSkill To Assemble: Mech. Engi: 302 -> 350
6. Notum Enriched Nano Paste - 2x LayerSkill To Assemble: Nano Progra: 242 -> 280
7. Nano PylonSkill To Assemble: Mech. Engi: 302 -> 350
8. Notum Enriched Nano Paste - 4x LayerSkill To Assemble: Nano Progra: 302 -> 350
9. Flake Tubing Base Cooling SystemSkill To Assemble: Weapon Smt: 484 -> 560
10. Short Composite BarrelSkill To Assemble: Weapon Smt: 393 -> 455
11. Notum Enriched Nano Paste - 1x LayerSkill To Assemble: Nano Progra: 182 -> 210
12. Energy Conduction RackSkill To Assemble: Quantum FT: 393 -> 455
13. Rapid-Reload-And-Fire GyroSkill To Assemble: Weapon Smt: 484 -> 560
14. Energy Pack InterfaceSkill To Assemble: Elec. Engi: 484 -> 560
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.
The E-Beamer was originally designed to burn spaceweed off a ship's hull. Due to miscalculations of range and power, it was discontinued as a cleaner and transformed into an energy weapon.